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<title>j-com's CGPortoflio Gallery</title>
<link>http://j-com.cgsociety.org/gallery/</link>
<description>j-com's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Lightcycle Battle</title>
	<link>http://j-com.cgsociety.org/gallery/787782</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/27808/27808_1248149020_small.jpg"><br><br>I made this as a theme for my jailbroken iPod Touch.  It took me a few days to complete and optimize the model of the lightcycle, and another couple of days to finish the scene and render it.  It was a lot of fun to make.  The hardest part was finding a balance between all the textures and lights that are emitted from the bikes.  There is only single light in the scene, all other light comes from luminescence.   <br />
<br />
I build the lightcycle in Rhino and imported and rendered it in Cinema 4D.  The texture for the game grid was made in Photoshop.  No post coloring was done, it's a straight-C4D render.  Reference material came from stills from the movie &quot;Tron,&quot; both online and pausing the DVD!<br />
<br />
Comments and criticisms welcome!<br />
<br />
<br />
  ]]>
	</description>
	<pubDate>Mon, 20 Jul 2009 23:03:43 +0000</pubDate>
	</item>
	<item>
	<title>Nasal Spray Bottle Concept</title>
	<link>http://j-com.cgsociety.org/gallery/678233</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/27808/27808_1222272189_small.jpg"><br><br>Packaging Design and concept for a new nasal spray bottle.  ]]>
	</description>
	<pubDate>Wed, 24 Sep 2008 16:03:17 +0000</pubDate>
	</item>
	<item>
	<title>Kitchen Sink</title>
	<link>http://j-com.cgsociety.org/gallery/633297</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1211218838_small.jpg"><br><br>This was my second attempt at building a model in Rhino.  I later rerendered it in Cinema 4D.]]>
	</description>
	<pubDate>Mon, 19 May 2008 17:40:45 +0000</pubDate>
	</item>
	<item>
	<title>Water Bottles</title>
	<link>http://j-com.cgsociety.org/gallery/633296</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1211218757_small.jpg"><br><br>I took an afternoon and modeled a water bottle that I liked -- it gave me an excuse to use HDRI lighting.]]>
	</description>
	<pubDate>Mon, 19 May 2008 17:39:22 +0000</pubDate>
	</item>
	<item>
	<title>OLED Media/Gaming device</title>
	<link>http://j-com.cgsociety.org/gallery/633295</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1211218645_small.jpg"><br><br>This was my first attempt at Rhino.  Rendered in Cinema 4D.]]>
	</description>
	<pubDate>Mon, 19 May 2008 17:37:31 +0000</pubDate>
	</item>
	<item>
	<title>Waterproof Camera</title>
	<link>http://j-com.cgsociety.org/gallery/633292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1211218219_small.jpg"><br><br>Concept for a Sealife camera.  ]]>
	</description>
	<pubDate>Mon, 19 May 2008 17:30:23 +0000</pubDate>
	</item>
	<item>
	<title>Portable Cellphone Charger</title>
	<link>http://j-com.cgsociety.org/gallery/572300</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1197691327_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 16:34:39 +0000</pubDate>
	</item>
	<item>
	<title>Book / Magazine Stand</title>
	<link>http://j-com.cgsociety.org/gallery/573323</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1199344573_small.jpg"><br><br>I did this for my Museum Studies class.  The little artwork on the white stand is something I did a long, long time ago.  The couch is ugly and I found it online -- I only used it for scale.  ]]>
	</description>
	<pubDate>Sat, 15 Dec 2007 04:33:21 +0000</pubDate>
	</item>
	<item>
	<title>Skagen Watch</title>
	<link>http://j-com.cgsociety.org/gallery/436723</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1166332171_small.jpg"><br><br>This is my final for a class project.  It took a lot of time to get the render as realistic as possible.  It also took about every little bit of knowledge I possess about 3D to make this, meaning that I stayed extremely organized and the project came together nicely and smoothly.  <br />
<br />
There is nearly no post-work.<br />
<br />
There is also a short animation I did using this model and setup.  Maybe eventually I'll post it.<br />
<br />
]]>
	</description>
	<pubDate>Sun, 03 Dec 2006 05:25:23 +0000</pubDate>
	</item>
	<item>
	<title>The Last Chain, and The One Ring</title>
	<link>http://j-com.cgsociety.org/gallery/445884</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1167507116_small.jpg"><br><br>I did these a long time ago (2001?) back when I really didn't know much about computers or 3D.<br />
<br />
I had played around with Vue De'Sprit (spl?) and created a bunch of landscapes, all of which did not survive the 'Great Crash' of '02.  These only survived because I put them on disc.<br />
<br />
Anyway, I was disappointed that Vue didn't come with more models because I wanted to make pictures that told stories and that was hard to do with landscapes alone.<br />
<br />
In The Last Chain I had a vision of something huge and ancient being attached to gigantic chains.  I used a bunch of Torus (torusi?), a bunch of spheres, and a few squares.<br />
<br />
I found the One-Ring model online and can't be credited with its creation.  I wanted to show the beautiful ring, lost and forgotten in the mud.  The 'mud' itself is actually a super-high-res mountain with a brown texture, but due to the scale of the plants and ring it completes the illusion.  The water is way too mirror-like, I think -- but this was one of my first few attempts at 3D.  <br />
<br />
]]>
	</description>
	<pubDate>Sat, 30 Dec 2006 19:32:00 +0000</pubDate>
	</item>
	<item>
	<title>The Ship</title>
	<link>http://j-com.cgsociety.org/gallery/441905</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1166330920_small.jpg"><br><br>This may look unfinished, however my assignment for class was to create a model that could be printed on a 3D Z-Corp Printer in which my school owns.<br />
<br />
I modeled Completely in Rhino and this render was done in Cinema 4D.  The original Rhino file was then converted into a format the Z-Corp printer could understand (I think .dxf?).<br />
<br />
Then it was printed.  Online estimates for this kind of print was about $400 on some sites -- my school did it for free (if you don't count the $1000 I paid for the class itself!).<br />
<br />
I was inspired by playing a lot of WipeOut for the PS2.<br />
<br />
I got an 'A'.<br />
<br />
]]>
	</description>
	<pubDate>Sun, 17 Dec 2006 04:48:42 +0000</pubDate>
	</item>
	<item>
	<title>The Ring</title>
	<link>http://j-com.cgsociety.org/gallery/418940</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1166332300_small.jpg"><br><br>This was a flash of inspiration (from a dream, perhaps?).  <br />
<br />
It is nearly exactly as I imagined it in my head.  I wanted the ring itself to be mysterious.  Not knowing what it is or what it does or what is beyond it; this is where your imagination fills in the blanks.<br />
<br />
I hope you guys like.  Please leave a comment :-)  <br />
<br />
]]>
	</description>
	<pubDate>Wed, 18 Oct 2006 19:50:53 +0000</pubDate>
	</item>
	<item>
	<title>Canister</title>
	<link>http://j-com.cgsociety.org/gallery/371614</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/27808/27808_1150675287_small.jpg"><br><br>I made this one a long time ago in Cinema 4D 7 and as soon as I got 9.5 I went back in and played with the 'Advanced Renderer' to see how different it would look.  I'm very happy with the speed of the C4D 9.5 rendering engine -- I rendered the same image in about a third of the time.<br />
<br />
This canister was done mainly with extrusions of polygon faces and the selection tool.  It took a long time to get the glow and lighting just right.<br />
<br />
I think if I were to do this canister again I could make it even better.  Perhaps when I'm out of school.  :-)]]>
	</description>
	<pubDate>Mon, 19 Jun 2006 00:01:48 +0000</pubDate>
	</item>
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